


All auras on the player and their target are now displayed and accurate, as is the castbar for the few abilities in game that have a cast time. and even more options to categorize and filter how the auras appear including multiple movable display windows, groupings for auras of a similar nature, a blacklist for unwanted auras, and now whitelist options for only showing auras you choose on a given frame.Īs of version 2.0.0 (and above), S'rendarr uses the API changes made in late 2015 to allow for 'perfect' knowledge about aura details sent directly from the game API. The aura tracking is designed to visually mesh with the standard UI theme but includes many improvements and options to change the appearance and location of different types of effects. It also supports display of gear proc cooldowns, and has accurate mechanics for things like collecting the pools from Essence Thief dismissing the proc AOE display, etc. It can also do other things, like keep track of stacks from various abilities like Hawkeye and Merciless Resolve, or from gear like Thrassian Stranglers or Relequin. It supports all the standard abilities that appear under the Character window or the built-in tracker, as well as many effects like enchants and gear procs, cooldowns and other things that normally only show via graphical effects on your character (or not at all). Srendarr replaces the game's limited built-in buff and debuff tracking and gives you the ability to customize the display of these effects on yourself as well as others (even group members).

NEW: Added the ability to set individual ID's for configured prominent auras to separate frames! NEW: Can now set player buff/debuff, target buff/debuff, and AOE to custom frames by aura or ID! NEW: Overhauled prominent aura system: Add any aura to any frame!
